targeted 
Vars | |
| power_in_use | Is this power LOCKED due to being used? |
|---|---|
| prefire_message | Message sent to chat when clicking on the power, before you use it. |
| target_range | If set, how far the target has to be for the power to work. |
Procs | |
| CheckCanTarget | Check if valid target meets conditions |
| CheckValidTarget | Check if target is VALID (wall, turf, or character?) |
| FireSecondaryTargetedPower | Called on right click |
| PowerActivatedSuccesfully | The power went off! We now pay the cost of the power. |
| PreActivate | Click Target |
| get_power_desc | Modify description to add notice that this is aimed. |
Var Details
power_in_use 
Is this power LOCKED due to being used?
prefire_message 
Message sent to chat when clicking on the power, before you use it.
target_range 
If set, how far the target has to be for the power to work.
Proc Details
CheckCanTarget
Check if valid target meets conditions
CheckValidTarget
Check if target is VALID (wall, turf, or character?)
FireSecondaryTargetedPower
Called on right click
PowerActivatedSuccesfully
The power went off! We now pay the cost of the power.
PreActivate
Click Target
get_power_desc
Modify description to add notice that this is aimed.