forge_smithable 
Vars | |
| average_wait | the required time before each strike to prevent spamming |
|---|---|
| bad_hit_maximum | the bad hits required for it to break; exceeding this will break the item |
| bad_hits_total | total current bad hits |
| completion_quality_points | the quality points required for it to be considered usable for crafting |
| current_perfects | the number of current perfect hits |
| max_perfect_hits | maximum number of perfect hits before perfect hits no longer improve the quality |
| parent_item | the item that the component is attached to |
| quality_points | the quality points of the incomplete item; goes up on good/perfect hits |
| required_type | required type to attach to |
Procs | |
| anvil_work | FOR ACTUAL SMITHING ACTIONS |
Var Details
average_wait 
the required time before each strike to prevent spamming
bad_hit_maximum 
the bad hits required for it to break; exceeding this will break the item
bad_hits_total 
total current bad hits
completion_quality_points 
the quality points required for it to be considered usable for crafting
current_perfects 
the number of current perfect hits
max_perfect_hits 
maximum number of perfect hits before perfect hits no longer improve the quality
parent_item 
the item that the component is attached to
quality_points 
the quality points of the incomplete item; goes up on good/perfect hits
required_type 
required type to attach to
Proc Details
anvil_work
FOR ACTUAL SMITHING ACTIONS