/tg/ Station 13 - Modules - TypesDefine Details

modular_skyrat/modules/reagent_forging/code/_DEFINES.dm

MINIMUM_SMITHING_QUALITY_POINTSsmithing hits are advanced by "quality points" depending on various factors. What's the lowest that the quality points given can be?
MIN_INCOMPLETE_FORGING_SCALING_PENALTYMinimum and maximum force multiplier if a weapon contains incomplete parts
MAX_PERFECT_FORCE_BONUSThe maximum force that can be given to a weapon via perfect hits
MAX_PERFECT_STAFF_INTEG_BONUSmaximum force that can be given to a reagent staff via perfect hits
MAX_PRE_IMBUE_STORAGEamount of chems that can be stored into the result
DEFAULT_IMBUE_STORAGEamount of chems that the result reads as
/proc/give_added_modifying_effect_to_itemhelper function - given two ratios, a forge effect, an item, and a maximal value, it gives a new modifier and resets the old modifier to the item

Define Details

DEFAULT_IMBUE_STORAGE

amount of chems that the result reads as

MAX_PERFECT_FORCE_BONUS

The maximum force that can be given to a weapon via perfect hits

MAX_PERFECT_STAFF_INTEG_BONUS

maximum force that can be given to a reagent staff via perfect hits

MAX_PRE_IMBUE_STORAGE

amount of chems that can be stored into the result

MINIMUM_SMITHING_QUALITY_POINTS

smithing hits are advanced by "quality points" depending on various factors. What's the lowest that the quality points given can be?

MIN_INCOMPLETE_FORGING_SCALING_PENALTY

Minimum and maximum force multiplier if a weapon contains incomplete parts