modular_zubbers/code/game/objects/effects/szot_straznik.dm 
| STRAZNIK_LEAD_ACID_BONUS | Extra burn when running on a lead acid cell, which dumps far harder than it has any right to |
|---|---|
| STRAZNIK_DISCHARGE_COST | Energy per discharge, scaling with the square of the capacitor rating, so a bigger capacitor hits harder and drains faster. Upgrading damage is never free. |
| STRAZNIK_WOUND_CHANCE_PER_TIER | Percentage chance of a burn wound per point of capacitor rating: 5, 10, 15 and 20 percent |
| STRAZNIK_REARM_DELAY | How long the capacitor takes to come back up after a discharge |
| STRAZNIK_STUN_DURATION | How long the victim stays down |
Define Details
STRAZNIK_DISCHARGE_COST 
Energy per discharge, scaling with the square of the capacitor rating, so a bigger capacitor hits harder and drains faster. Upgrading damage is never free.
STRAZNIK_LEAD_ACID_BONUS 
Extra burn when running on a lead acid cell, which dumps far harder than it has any right to
STRAZNIK_REARM_DELAY 
How long the capacitor takes to come back up after a discharge
STRAZNIK_STUN_DURATION 
How long the victim stays down
STRAZNIK_WOUND_CHANCE_PER_TIER 
Percentage chance of a burn wound per point of capacitor rating: 5, 10, 15 and 20 percent