/tg/ Station 13 - Modules - Types

modular_zubbers/code/modules/vitezstvi_mercs/outfit.dm

/proc/vitezstvi_contractor_accessLiteral rather than a region lookup, which can come up empty depending on init order.
/proc/stamp_contractor_idSyncs the worn ID's registered name to the contractor's assigned codename. The trim carries the access, so this only touches the name, and runs again after spawn because preference application can swap the card out from under the outfit.